

Probably the biggest problem with the campaign is just how rote and repetitive it feels. The single-player campaign didn't do anything to pull me in. This is the same old stale Call of Duty that I've been actively avoiding for the past decade. I was curious if the return to World War II would be taken a little bit more seriously by Activision. After throwing back more enemy grenades in the first mission of World At War than were probably ever manufactured in all of World War II (I'm exaggerating a little bit), I got sick of that game and basically gave up on the franchise.Īfter having a little bit of fun with EA's Battlefield 1, I decided to pick up a used copy of Call of Duty World War II from eBay. I really liked the first two CoD games on PC, but after Infinity Ward stopped developing the games, they increasingly focused on spectacle rather than any attempt to accurately portray war. I haven't played a Call of Duty game since World At War on the PS3 almost 10 years ago. Single player campaign, up to 18 player online multiplayer

( < indicates platform I played for review)īlood and Gore, Intense Violence, Strong Language XBox One (via retail disc or XBox Live digital download). PlayStation 4 < (via retail disc or PSN digital download), Campaign seems to be designed for VR and headphones, but doesn't include VR support.Using other players as billboards for micro-transactions.Battlefields feel confined and lack any sense of scale.Final campaign mission is anti-climactic and full of bugs.Campaign squadmates are borderline useless.Online War mode involves completing themed objectives.Multiplayer progression does not seem compromised by pay-to-win.Aiming with console controller is comfortable and responsive.
